Tuesday, April 8, 2014

Video Game Animator, who dreams to become a Film animator.

Hey guys,

My Background
I have been in the industry for 10 years, working as an animator in video games. Its a great career that has opened so many new opportunities in my life. It gave me a solid foundation to have a house and family.

My Dream
After 10 years of studying animation, I fell in love with animations for film. A month to create 11 seconds of animation! I love how film animators spend so much time crafting and polishing their work, and creating a dramatic scene that can emotionally have an effect on people. In game industry, its more fast pace and quantity over quality, in my opinion. My dream is to some day work in the film industry and create quality over quantity.

My Fear
Invested 10 years in games, I have developed senior level experience. I created a career path where I am financially stable and able to raise a family and have a house. I am 99% sure that if I made the switch to film, I will start out as entry level, and have to work really hard to be financially where I am now today. And not to mention all the moving I would have to do from one studio to another. I am not sure my wife and kid is up for that life transition. But there is nothing wrong for me to keep on dreaming.

What I am doing now.
I am committed to my day job, creating fun animations for games. I continue to learn to animation techniques and skill with Animation Mentor, Amin School, and 11 second club. Watching all the latest animation films and checking out the behind these scenes clips. Spending quality time with family and friends. And I continue to dream and see my name on the big screens.

Thank you guys for taking the time and read about my Dream, I hope this helps others identify what animation career path they will be interested in. You can make a solid career in both Games and Movies, but its all about what are you passionate about.

Kiko

Monday, January 6, 2014

Glen Keane talks about Animation and CTN


Glen Keane was born on April 13, 1954 in Philadelphia, Pennsylvania, the son of cartoonist Bil Keane, creator of the The Family Circus, and Australian born Thelma (Carne) Keane. He was raised in Paradise Valley, Arizona. He has been married to his Minnesota wife, Linda, for 37 years. Together they have raised their children, Claire and Max, both artists in the field of animation who have also married artists. The family continues to grow with one grandchild and two on the way. ....

For more information about Glen Keane click the below link"
ctnanimationexpo.com/participants/index.php/glen-keane/

Sunday, January 5, 2014

11 Second Club December Results

Wow, I finally got a chance to compete in 11second club. My very first entry using a new rig and working in Maya. I am happy to announce that I have made 11th place out of 110 entries. This was a tough competition and it has open my eyes on the amount of work, energy, and time it takes to get one of these done. I am glad I achieved my goal and document my WIP so that I am able to share my experience with others.

http://www.11secondclub.com/competitions/december13/entry/wNdNNL

11sec Dec Final from Francisco Buyo on Vimeo.

My questions

What are you most proud of?
  • I am most proud of starting this project and finishing it. In the month of December, is one of the most busiest times for me and my family. And finding time to work on the project was challenging. 
  • I remember waking up at 5 in the morning, just to get ready to work on it before getting ready for day job, and becoming a dad / husband to get everyone out of the house. Coming back home and balancing work life / family time, and staying up past midnight.
  • My wife was a big supporter in this, just when I felt the work was to overwhelming midway, she helped me get back on track and stuck by my side till the end.
What are 5 new things you have learned in this month?
What I could have done better?

Feedback from 11sec

Nice scene you got there!
- slide seams ahead of the audio just a TAD
+ decent walk cycle
++ love the fall at the end

probably one of the best ! ;)

its a great animation. but i wish see more expression in his face

Excellent animation and sound synchronisation throughout. Well done!


I've been a big fan of this since I saw it in blocking. That few-frame hesitation at around f220 is so hilarious. And I love how his arm slides against the board around f240. It's subtle, but it adds a lot. This is really nitpicky, but when he walks backwards, his toes feel really flat when they're in the air. I can't tell if it's because they actually are flat, or if it's Malcolm's textures. But I think you could push their control a bunch more, so that they stay more inline with the feet until they touch the ground. Great, great shot!
Story wise, I think the neither the force of the push off the wall or the material of the floor justify the slide he does across the ground. Animation wise, it finished really well, and I particularly like the speed of the fall at the end and the contact he makes with ground as he falls.

nice but i think he would be unbalanced before he pushed to piller and piece goes up in the air rather than changed it to other hand..

haha excellent gag at the end. Nice movement.
Good job!

Very cool1 I've been checking on your WIP all month. Great work! This should be in the top 11 for sure!

Nice, the fall looked a little slow though.

Saw the wip, nice finish!